Showing posts with label card game. Show all posts
Showing posts with label card game. Show all posts

9.27.2014

Kickstarter and other Games


I've begun preparing for a new Kickstarter to launch in November, a game called Colour Wheel. You can actually play it right now at , by downloading the Print and Play version. It's a fun little game to reinforce color theory concepts. The goal is to raise $200 to buy a developer license for mobile device app distribution (I've developing this game into an app game), with the heavily encouraged secondary goal to raise $5,000 for a physical copy run. Highly do-able.


Over this last week, I made rules for another card game, that uses standard deck of cards. Go to this site to see the rule-set. Sometime down the line, I'd want to publish a deck of cards that would go along with the theme, name, and rules, but it's not absolutely necessary, so I'll settle for a regular poker/bridge deck of cards.


I've also been making a game called King of Koi. It's a Dutch Auction game using koi fish. There's other rules to it, but so far, just the nature of a Dutch Auction has been working by itself! (a Dutch Auction starts with the highest price and goes down gradually. The winner is the first person to break and accept the price it's at! Well, that's about all that's going on so far. I've been job hunting (and my current job knows it and is fine with this, knowing when I was hired that I was actively looking for a job that better suits my education and skill set), and that's been going interestingly as I've also taken on occasional freelance. More details as they arrive! TTYL!

4.17.2013

Ad-Man! Card Game!

Game Title So what have I been doing for about a year? I've been making a card game called Ad-Man! Ad-Man! is about advertising characters/mascots. Playing the role of an advertising executive, you use mascots to gain the product accounts from clients to sell things like soda pop, baseball teams, and fabric detergent. A round has cumulative turns, so players add more and more mascots into the mix with the hopes of getting a high number, which will win the product. There are a lot of opportunities for creative decision-making. Game Itself It is my goal to raise (at least) $8,000 to print one thousand decks of this game. And then, to put forth a quality, entertaining product with lots of replay-ability and balance. The majority of the monies raised through Kickstarter will be used for the printing costs, with additional money being used for things like covering the cost of copyright registry, leasing a UPC, and buying a full year of hosting for this site, which will be used to sell decks and promote other gaming concepts. Symbols The winner has the most Product cards at the end of the game. Product cards have a symbol, and only mascots with that same symbol are of use in winning the account for that product. Mascot cards have three symbols, each with a value: they’re best for some products, but can be used for others, where that mascot has some appeal. Players take turns playing mascots with the appropriate symbol, until no more can be played in that round. Depending on choices made, players either refresh their hands by 1 or 2 cards at the end of the round. There are many opportunties for creative decision making, and an unexpected level of balance- it is difficult to run away with a crushing lead! There are also additional rules for playing with children, extremely large groups, alone, 2-player, and in a college setting. Game Itself "What Can I Do To Help?" Great question! with an easy answer. When the Kickstarter is live from May 1st through May 31st, go to the site, find my project, and pledge as little as $20. You can back more money if you want, and there are premium incentives to do so. After you pledge at least $20, tell your friends! Tell anyone you think would either enjoy helping out an independent artist or enjoy independent games, or both! As I say in the video, "the goal is so do-able. Let's make this happen... together!" ... SO! That's what I've been working on. Now here's some mascots. Symbols Symbols Symbols Symbols Symbols More coming soon! TTYL!